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“Huh?” is a cross-cultural role-playing card game designed to spark empathy, challenge assumptions, and bridge communication gaps between English and Chinese speakers. Through immersive, team-based gameplay, players step into culturally specific roles and navigate everyday social scenarios shaped by differing values, norms, and etiquette.
The game’s title, “Huh?”, is inspired by linguistic research demonstrating that “huh” is a near-universal word used across languages to signal confusion and initiate repair. This moment of conversational breakdown became the core metaphor for the project highlighting how misunderstandings can be reframed as opportunities for reflection, dialogue, and cultural learning.
Cultural misunderstandings often stem from implicit expectations, language subtleties, and etiquette gaps. Traditional cross-cultural training methods can feel abstract or disconnected.
Create a tangible, engaging experience that builds empathy, encourages active discussion, and helps players understand cultural logic from another’s point of view.
Within this project, I :

Players: 6 or more, split into two teams (e.g., British Team vs. Chinese Team). Each team assigns one player as an Expat, who temporarily joins the opposing team to provide cultural guidance.
Rounds: The game is played over 4 rounds, alternating between teams.


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